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The retro aesthetic, the setting rooted in old-fashioned American decadence, the surreal cracks and uneasy shakiness in the world…all of this was ultimately to service a message.
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While there was an actual plot and lore running somewhere beneath Hotline Miami’s absurdity, its main focus was on establishing pretty much everything else. This question is central to the story of the first game. This is echoed in Wrong Number by the scene depicted in the screenshot above.
#Hotline miami 2 soundtrack series
The most iconic quote from the Hotline Miami series is “Do you like hurting other people?”. We’ll brush over Hotline Miami, but the bulk of this article will be about Hotline Miami 2: Wrong Number. Today, I want to touch on the story behind these games and what I learned from it. …but that’s not actually what I’m here to talk about. To get those coveted A+ and S-ranks in these titles, you need to be able to flawlessly run through these stages like a one-man army. Hotline Miami’s frenetic pace, excellent soundtrack and brutal, one-hit kill playstyle necessitates equal measures of cunning strategy and mechanical mastery. While their nail-biting difficulty and absurd challenge (especially in the latter stages of 2) can be a turn-off for some gamers, I’ve always found joy in games that push me to my limits as a player. The Hotline Miami series may be one of my all-time favorites, right up there with pre- Phantom Pain Metal Gear, Team Fortress 2 and the first two Paper Mario games. Note: If you are already intimately familiar with Hotline Miami 2 and would like to skip some pretext, start at “The End”. While many consider gameplay to be the primary hook for these titles, I highly recommend playing them as blind as possible for an ideal experience. Spoiler warning: This article discusses events taking place in both Hotline Miami titles, but especially the ending of 2.